Wednesday, December 3, 2025

What’s going wrong (according to the community)



 What’s going wrong (according to the community)

• Persistent online problems: desync, lag, and “red-bar” matches

  • A recurring gripe is that the online experience is “a literal shit show”: frequent desyncs, extreme lag, input delay, “ghost punches,” players warping or glitching, etc. One Reddit thread laments that most matches end up with “red or yellow bar” — i.e. poor connection. > “the game’s trash … the online experience is constantly out of wack” (Reddit)

  • According to some players, even switching to wired internet doesn’t help, and the problems persist — implying that the issue lies with SCI’s network code / peer-to-peer / infrastructure rather than user-side conditions. (Reddit)

  • Because online boxing is central to “Undisputed,” this undermines the core promise of the game (a realistic, competitive boxing sim). The recurring issues make many feel they never got what they paid for. (Reddit)

• Slow or ineffective response to feedback

  • Multiple community members and content creators report their feedback goes unaddressed for weeks or months. Fixes promised in patch notes often don’t meaningfully improve the experience, or temporarily patch one thing before another breaks. As one user put it:

    “We’ve been damn near asking them to fix this shit since release … and they just can’t seem to get it right.” (Reddit)

  • Part of the frustration seems to stem from a gap between what SCI communicates (patch plans, updates) and real change — leading to a breach of trust. (LinkedIn)

• Shallow content and lack of variety / long-term support

  • Even some early supporters — including content creators and streamers — have publicly stepped away, citing lack of engaging content, limited modes, and a sense that the game is “unfinished” compared to what was promised. (LinkedIn)

  • Without regular, meaningful updates, the pool of active players / creators shrinks, which in turn reduces the game's value (especially for a multiplayer-centric title). This creates a negative feedback loop: less content → fewer players → less motivation to update → more abandonments. (LinkedIn)

• Riot of public disappointment, toxicity & community burnout

  • For many, this isn’t just about bugs or missing features. It’s about broken promises — the game was sold as a “realistic boxing sim,” yet many feel they got an unfinished product full of issues. That sense of betrayal has driven frustration, anger, and some players deleting the game altogether. (Reddit)

  • Some long-time fans and critics now warn others to steer clear, or at least wait until basic problems are resolved — effectively calling for a boycott or a “wait-and-see” approach before backing future SCI projects. (Reddit)


 Consequences so far: community collapse, eroded trust, possible boycott wave

  • Several content creators who once promoted ‘Undisputed’ publicly announced their exit — this loss of influencer support is often a canary in the coal mine for long-term game viability. (LinkedIn)

  • Word-of-mouth among players has turned increasingly negative; many feel they got “the worst €80 game” — implying that future sales may suffer as disillusioned players refuse to rebuy or purchase sci titles. (Reddit)

  • The brand reputation of SCI appears tarnished in niche boxing / fighting-game communities. Given how critical first impressions are, this could jeopardize interest in any new projects they announce. (LinkedIn)


 What fans want from SCI — and why current failures hurt more

From community complaints and suggestions:

  • Stable, reliable online infrastructure — without desync, lag, and “ghost” glitches. The ability to reliably fight matches should be the baseline of any multiplayer boxing sim.

  • Transparency and honest communication: regular updates, real patch notes, public acknowledgment when problems repeat, clear roadmap.

  • Substantial game content: modes beyond just one-on-one online bouts — e.g. career mode depth, offline modes, variety in match styles, maybe for a boxing game more akin to what fans remember from older sim struggles.

  • Respect for community feedback: actually implementing changes that players request, rather than surface-level fixes or ignoring repeated issues.

Because “Undisputed” was marketed heavily on promise — realistic boxing, smooth gameplay, a modern challenger to past classics — failure to deliver these basics feels more like a betrayal to many than just “a few bugs.”

 My take (and what this could mean moving forward)

SCI appears to be caught in a trap: They launched with high ambition (a modern, realistic boxing sim), but failing core expectations (online stability, content depth, responsiveness) undermined the foundation. For many players, the promise turned into a recurring disappointment — enough that they no longer trust SCI to deliver.

If SCI wants to salvage community goodwill — or succeed in future projects — they’ll need to:

  • Acknowledge the issues transparently (not just “patch notes” but real communication);

  • Deliver major, substantial fixes (especially for core gameplay/online);

  • Expand content and show long-term commitment;

  • Offer something to win back trust (e.g. free content, big updates, maybe discounted access).

Without that, fans may not just leave “Undisputed,” but boycott future SCI projects by default.



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