1. What SCI Did with CompuBox and BoxRec
Steel City Interactive (SCI) announced partnerships with CompuBox (boxing’s live punch-stat system) and BoxRec (the official global boxing record keeper). But in Undisputed, those partnerships so far look more like branding deals than functional integrations.
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BoxRec is just used for names and official recognition, not for dynamic record tracking, fighter career progress, or rankings.
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CompuBox is referenced, but not applied in real-time gameplay analytics the way fans expected — no stat overlays that reflect accuracy, punch breakdowns, or broadcast-style immersion.
Essentially, it feels like “logo placement” instead of true simulation use.
2. How Other Sports Games Handle This
Other major sports games have historically leveraged their partnerships inside the gameplay loop:
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NBA 2K uses NBA Advanced Stats and official data tracking to drive commentary, player tendencies, MyCareer statlines, and immersion.
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Madden NFL integrates Next Gen Stats from the NFL into player cards, commentary, and presentation overlays.
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MLB The Show uses Statcast metrics (exit velocity, launch angle, spray charts) in its broadcast mode.
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Even FIFA/EA FC incorporates Opta data to influence realism in commentary and player behaviors.
These integrations make the stat companies part of the sport experience, not just menu dressing.
3. Why This Matters for Authenticity
Boxing fans expect:
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BoxRec integration: Rankings, sanctioning body ladders, record updates, matchmaking logic.
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CompuBox integration: Round-by-round stat overlays, corner advice influenced by punch counts, commentary lines reacting to real numbers.
Without that, SCI risks looking like they only wanted the names without honoring what those companies do. It undermines the “authenticity” label and makes Undisputed feel more like an arcade presentation than a sim.
4. Missed Opportunities
Here’s what SCI could have done with these partnerships:
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Career Mode: BoxRec database pulls real historical records; beating someone updates your “BoxRec ranking.”
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Online: CompuBox stats at the end of fights (accuracy, jabs vs. power punches, connect %, body vs. head).
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Broadcast Presentation: CompuBox overlays mid-fight, commentary reacting to “he’s only landing 20% of his shots.”
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Dynamic AI: Opponent adjusts mid-fight if CompuBox shows they’re being outjabbed or outworked to the body.
This is how NBA 2K, Madden, and others do it — making partnerships functional, not ornamental.
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