Sunday, July 13, 2025

Steel City Interactive Needs to Be Transparent — Not Just Say They Are

 Steel City Interactive Needs to Be Transparent — Not Just Say They Are

For years, Steel City Interactive (SCI) has marketed Undisputed as the boxing sim fans have been waiting for. They used buzzwords like “authentic,” “simulation-first,” and “transparent development.” But as the months passed and major features remained missing — referees, clinching, ring control logic, real career depth — players began to notice something:

Transparency was being used as a brand, not a practice.

Saying You're Transparent ≠ : Being Transparent

  • Transparency means telling the truth about roadmaps, not just revealing the next cosmetic patch

  • Transparency means acknowledging mistakes honestly, not silently rebranding or deleting old promises

  • Transparency means explaining why major boxing elements were delayed or abandoned, not hiding them behind “development priorities.”

Too often, “transparency” has been reduced to PR-friendly dev diaries, vague interviews, or forum posts filled with soft deflection. The core fanbase — the ones who stuck around since early ESBC trailers — aren’t fooled anymore.


 The Fear Around Undisputed 2 Is Valid — And SCI Must Address It

Let’s not ignore the growing conversation:

“Is Undisputed 2 just an excuse to sell us the missing features they failed to deliver the first time?”

Many fans are asking the same questions:

  • Will Undisputed 2 include the referee, clinching, stamina mechanics, and legacy systems that were promised years ago?

  • Why weren’t those features prioritized in the first game?

  • Was the first game always meant to be a stepping stone to monetize a more complete sequel?

  • Is this the start of a yearly boxing franchise? If so, will core players be left behind?

These are not “negative” questions. They’re critical thinking from a community that has already waited five years, and now sees whispers of a sequel while key systems are still unfinished in the current game.


 A Direct Message to SCI:

“You owe your audience clarity, not curated teases. Don’t announce a sequel until the first game is complete — not just content-wise, but trust-wise. If you're proud of what you're building, lay out the truth: what’s coming, what isn’t, and why.”

This is not a hit piece. It's a challenge:

  • Finish what you started.

  • Be honest about what was cut or changed.

  • Tell fans exactly what Undisputed is now — and what it still aims to become.

  • And if Undisputed 2 is real? Give a clear breakdown of why it exists, what it includes, and whether the original community will be left behind or brought forward.

Because right now, transparency feels more like a strategy than a principle.



Fans aren’t scared of a sequel — they’re scared of being lied to twice.

If Undisputed 2 becomes a reality, it must prove that it exists for the right reasons — not to patch holes left behind in the first game, but to build upon a fully realized vision.

And if that vision was never completed in the first place?

Then Steel City Interactive needs to own that, not dodge it.



No comments:

Post a Comment

When the Word “Fun” is Weaponized Against Realism in Boxing Games

  “Arcade” gets marketed as “fun,” and “realistic” gets framed as “boring.” And somehow, wanting authenticity becomes painted as gatekeeping...