Steel City Interactive Needs to Be Transparent — Not Just Say They Are
For years, Steel City Interactive (SCI) has marketed Undisputed as the boxing sim fans have been waiting for. They used buzzwords like “authentic,” “simulation-first,” and “transparent development.” But as the months passed and major features remained missing — referees, clinching, ring control logic, real career depth — players began to notice something:
Transparency was being used as a brand, not a practice.
Saying You're Transparent ≠ : Being Transparent
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Transparency means telling the truth about roadmaps, not just revealing the next cosmetic patch
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Transparency means acknowledging mistakes honestly, not silently rebranding or deleting old promises
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Transparency means explaining why major boxing elements were delayed or abandoned, not hiding them behind “development priorities.”
Too often, “transparency” has been reduced to PR-friendly dev diaries, vague interviews, or forum posts filled with soft deflection. The core fanbase — the ones who stuck around since early ESBC trailers — aren’t fooled anymore.
The Fear Around Undisputed 2 Is Valid — And SCI Must Address It
Let’s not ignore the growing conversation:
“Is Undisputed 2 just an excuse to sell us the missing features they failed to deliver the first time?”
Many fans are asking the same questions:
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Will Undisputed 2 include the referee, clinching, stamina mechanics, and legacy systems that were promised years ago?
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Why weren’t those features prioritized in the first game?
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Was the first game always meant to be a stepping stone to monetize a more complete sequel?
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Is this the start of a yearly boxing franchise? If so, will core players be left behind?
These are not “negative” questions. They’re critical thinking from a community that has already waited five years, and now sees whispers of a sequel while key systems are still unfinished in the current game.
A Direct Message to SCI:
“You owe your audience clarity, not curated teases. Don’t announce a sequel until the first game is complete — not just content-wise, but trust-wise. If you're proud of what you're building, lay out the truth: what’s coming, what isn’t, and why.”
This is not a hit piece. It's a challenge:
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Finish what you started.
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Be honest about what was cut or changed.
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Tell fans exactly what Undisputed is now — and what it still aims to become.
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And if Undisputed 2 is real? Give a clear breakdown of why it exists, what it includes, and whether the original community will be left behind or brought forward.
Because right now, transparency feels more like a strategy than a principle.
Fans aren’t scared of a sequel — they’re scared of being lied to twice.
If Undisputed 2 becomes a reality, it must prove that it exists for the right reasons — not to patch holes left behind in the first game, but to build upon a fully realized vision.
And if that vision was never completed in the first place?
Then Steel City Interactive needs to own that, not dodge it.
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