Sunday, April 20, 2025

🦶 Not All Boxers Should Have Loose Foot Movement — Let’s Talk Realism



🦶 Not All Boxers Should Have Loose Foot Movement — Let’s Talk Realism

Loose foot movement is a valuable tool, but it shouldn’t be a universal trait in Undisputed. In real boxing, not every fighter glides, pivots, or moves with a slick style — and forcing that onto every boxer takes away from realism and identity. Here’s a breakdown:


🔍 Real Boxing Reality:

  • Loose footwork is more common in slick boxers (Ali, Sweet Pea, Fury, Shakur).

  • Flat-footed or grounded fighters (Foreman, Marciano, Maidana, Gatti) rely on pressure, balance, and planted power.

  • Some move efficiently, not loosely — a critical distinction.


🎮 Why This Matters in Undisputed:

  • Giving all boxers loose movement:

    • Undermines fighting styles

    • Breaks immersion

    • Eliminates skill-based identity

  • Movement should be earned via attributes, tendencies, or style selection, not be a base mechanic for all.


✅ Suggested Implementation:

  • Footwork rating or trait system:

    • “Slick Mover,” “Balanced Footing,” “Heavy-Step Pressure,” etc.

  • Limit loose movement to those with the proper:

    • Attributes (high footwork + movement IQ)

    • Tendencies/styles (Outboxer, Mobile Counterpuncher)

  • Create clear movement animations that visually reflect style (plant-heavy vs light-footed).


💭 Final Thought: Realism doesn’t mean taking away tools — it means giving the right tools to the right fighters. Let movement be strategic, not a default.

Let’s build a sim that respects the sweet science. 🥊


Let me know if you want a shorter version for a quick reply or a dev-tagged one.

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