Wednesday, February 12, 2025

Ash Habib, Don't Let Boxing Fans Down: Take Control of Undisputed's Direction

 For years, boxing fans have yearned for a true-to-life simulation that captures the sweet science in all its complexity. When Undisputed was first announced as ESBC, it was heralded as the game that would finally give the sport its due justice. It was supposed to be a game made by boxing fans for boxing fans, but somewhere along the way, that vision seems to have faded.

Ash Habib, this was your project, your vision, and the reason boxing fans rallied behind you and Steel City Interactive in the first place. But now, many are questioning whether you have relinquished control or allowed others to dilute the essence of what was promised. Have outside influences or members of your team altered your direction? Because what we are seeing now feels like a compromise—a game struggling to maintain its identity rather than the revolutionary boxing sim we were promised. A boxing game for boxing fans by boxing fans.

What Happened to the Vision?

When the game was still called ESBC, it had fans excited with promises of deep simulation, authentic movement, and a commitment to realism. The gameplay teasers showed glimpses of greatness, featuring footwork that looked smooth, defensive mechanics that rewarded skill, and a roster filled with legends and modern stars.

But over time, as the game transitioned into Undisputed, concerns grew. Features that once defined its uniqueness were altered or removed. Instead of a hardcore simulation, we’ve seen a shift towards accessibility—one that seems to undermine the realism that boxing fans crave.

Many fans feel that Undisputed has lost its way. The mechanics have changed, the weight and impact of punches feel off, and elements that could have made the game a true simulation—like realistic AI tendencies, clinching dynamics, proper footwork limitations, and distinct fighter identities—seem to have taken a backseat.



The Hardcore Boxing Fanbase Feels Betrayed

The game was supposed to be a beacon for boxing purists, a title that understood the nuances of the sport. But instead, we are seeing something that seems to be catering to a more casual audience, leaving behind the very fans who championed its rise. This isn't about being "hard to play" or "too complex." This is about getting boxing right.

Other sports games, like NBA 2K and EA FC, have simulation elements that let hardcore fans enjoy depth while still offering modes for casual players. Why should Undisputed be any different? There should be a way to balance both, but not at the expense of realism.

Ash, It’s Not Too Late

The trust of the boxing gaming community is still within reach, but action needs to be taken before it’s too late. Ash, take back the reins. Reaffirm your vision and let the community know that you’re still fighting for the game we all believed in. If someone on your team convinced you to shift direction, reconsider that decision. Listen to the fans who have been vocal about what they truly want.

We don’t need compromises or watered-down gameplay. We need Undisputed to be the boxing simulation it was meant to be. The dream is still alive—but only if you take control and bring it back on course.

No comments:

Post a Comment

No More Excuses for SCI — The Clock Ran Out Years Ago

  By someone who lived the sport and understands the craft 🎮 Five Years Is Enough Let’s stop pretending Steel City Interactive (SCI) is...