Why Poe (Poeticdrink2u) Wouldn’t Make a Good Community Manager for Steel City Interactive (SCI)
I. Understanding the Role of a Community Manager
A Community Manager for a studio like SCI must:
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Serve as a professional liaison between the studio and the public.
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Maintain a neutral, respectful tone even under pressure.
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Represent the entire community—not just one side.
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Deliver clear messaging that reflects SCI’s voice and direction.
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Mediate tensions, especially between different fan groups or between fans and developers.
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Encourage inclusive dialogue across casual, competitive, arcade, and realism-focused players.
II. Why Poe’s Strengths Don’t Translate Well into the CM Role
1. Poe is Passionate and Unfiltered
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Poe is a relentless advocate for realism—but his passion often comes across as unfiltered or combative.
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Community Managers must filter their tone to remain diplomatic, even under criticism or provocation.
2. Advocacy Over Representation
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Poe advocates primarily for realism-focused fans and pushes for sim-heavy features.
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But a community manager must be a representative for all player types, balancing hardcore sim fans with casual players and newcomers.
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His bias may alienate players who don’t share his vision, splintering the community instead of uniting it.
3. History of Strong, Direct Criticism
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Poe has publicly criticized SCI, Undisputed, and elements of its direction—often without pulling punches.
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While this candor is valuable in advocacy, it can cause internal friction if brought inside a studio environment, especially in a role where corporate diplomacy is essential.
4. Polarizing Influence
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Poe has a devoted following among sim purists, but not all players agree with his tone or approach.
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As a CM, this risks dividing the audience rather than building cohesion across communities with different preferences and play styles.
5. Poe is an Options Advocate & "Realism-Should-Be-the-Default" Campaigner
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Poe frequently champions player agency and customization, often promoting gameplay options for accessibility while insisting that realism be the default standard.
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While this philosophy resonates with many realism supporters, a community manager must balance that viewpoint with the studio’s own design goals and with feedback from broader audiences.
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His stance may come off as rigid in a role that requires adaptability and flexibility across community segments.
III. Poe’s Strengths – Just Not for CM
While Poe may not be ideal for a community manager role, he excels in other areas that are vital to the long-term success of a realistic boxing game:
Strength | Why It Matters |
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Deep Knowledge of Boxing & Game Design Concepts | Helps inform authentic mechanics, sim depth, and feature prioritization. |
Constant Flow of Ideas | Provides fresh perspectives and wishlist-level content. |
Loyal to the Fanbase | Especially the realism-first community. |
Advocacy for Options | Emphasizes choice, accessibility, and custom realism for different players. |
Campaigning for Realism as the Default | Drives accountability in development, pushing for sim-first design over arcade compromise. |
IV. Better Suited Roles for Poe
Poe would thrive in specialist roles where his voice can remain uncompromised, such as:
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🎯 Creative Consultant – Feeding into core game design discussions, especially around realism mechanics.
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🧠 Gameplay Advisor – Helping tune systems to reflect authentic boxing dynamics.
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📝 Content Contributor – Writing blog pieces, feature explanations, or wishlist expansions.
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📢 Unofficial Community Advocate – Representing the realism community externally and feeding ideas to SCI.
V. Conclusion
Poe is a visionary for realism in boxing games, a fearless campaigner for options, and an ideas machine. However, the role of a community manager demands diplomacy, neutrality, and communication that supports SCI's broader direction, not just a singular vision.
While not a fit for CM, Poe's contributions are crucial—just in the right creative or advisory capacity, not as the public-facing voice of the studio.